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<h1>Server stubs documentation</h1>
<div class="content">
<p>
<a class="target" name="what">
<h2>What are server stubs?</h2>
</a>
</p>
<p>
This was originally a pattern named by Robert Binder (Testing
object-oriented systems: models, patterns, and tools,
Addison-Wesley) in 1999.
A server stub is a simulation of an object or component.
It should exactly replace a component in a system for test
or prototyping purposes, but remain lightweight.
This allows tests to run more quickly, or if the simulated
class has not been written, to run at all.
</p>
<p>
<a class="target" name="creation">
<h2>Creating server stubs</h2>
</a>
</p>
<p>
All we need is an existing class, say a database connection
that looks like this...
<pre>
<strong>class DatabaseConnection {
function DatabaseConnection() {
}
function query() {
}
function selectQuery() {
}
}</strong>
</pre>
The class does not need to have been implemented yet.
To create a stub version of the class we need to include the
server stub library and run the generator...
<pre>
<strong>require_once('simpletest/mock_objects.php');
require_once('database_connection.php');
Stub::generate('DatabaseConnection');</strong>
</pre>
This generates a clone class called
<span class="new_code">StubDatabaseConnection</span>.
We can now create instances of the new class within
our prototype script...
<pre>
require_once('simpletest/mock_objects.php');
require_once('database_connection.php');
Stub::generate('DatabaseConnection');
<strong>
$connection = new StubDatabaseConnection();
</strong>
</pre>
The stub version of a class has all the methods of the original
so that operations like
<span class="new_code">$connection-&gt;query()</span> are still
legal.
The return value will be <span class="new_code">null</span>,
but we can change that with...
<pre>
<strong>$connection-&gt;setReturnValue('query', 37)</strong>
</pre>
Now every time we call
<span class="new_code">$connection-&gt;query()</span> we get
the result of 37.
We can set the return value to anything, say a hash of
imaginary database results or a list of persistent objects.
Parameters are irrelevant here, we always get the same
values back each time once they have been set up this way.
That may not sound like a convincing replica of a
database connection, but for the half a dozen lines of
a test method it is usually all you need.
</p>
<p>
<a class="target" name="patterns">
<h2>Simulation patterns</h2>
</a>
</p>
<p>
Things aren't always that simple though.
One common problem is iterators, where constantly returning
the same value could cause an endless loop in the object
being tested.
For these we need to set up sequences of values.
Let's say we have a simple iterator that looks like this...
<pre>
class Iterator {
function Iterator() {
}
function next() {
}
}
</pre>
This is about the simplest iterator you could have.
Assuming that this iterator only returns text until it
reaches the end, when it returns false, we can simulate it
with...
<pre>
<strong>Stub::generate('Iterator');
$iterator = new StubIterator();
$iterator-&gt;setReturnValue('next', false);
$iterator-&gt;setReturnValueAt(0, 'next', 'First string');
$iterator-&gt;setReturnValueAt(1, 'next', 'Second string');</strong>
</pre>
When <span class="new_code">next()</span> is called on the
stub iterator it will first return "First string",
on the second call "Second string" will be returned
and on any other call <span class="new_code">false</span> will
be returned.
The sequenced return values take precedence over the constant
return value.
The constant one is a kind of default if you like.
</p>
<p>
Another tricky situation is an overloaded
<span class="new_code">get()</span> operation.
An example of this is an information holder with name/value pairs.
Say we have a configuration class like...
<pre>
class Configuration {
function Configuration() {
}
function getValue($key) {
}
}
</pre>
This is a classic situation for using stub objects as
actual configuration will vary from machine to machine,
hardly helping the reliability of our tests if we use it
directly.
The problem though is that all the data comes through the
<span class="new_code">getValue()</span> method and yet
we want different results for different keys.
Luckily the stubs have a filter system...
<pre>
<strong>Stub::generate('Configuration');
$config = &amp;new StubConfiguration();
$config-&gt;setReturnValue('getValue', 'primary', array('db_host'));
$config-&gt;setReturnValue('getValue', 'admin', array('db_user'));
$config-&gt;setReturnValue('getValue', 'secret', array('db_password'));</strong>
</pre>
The extra parameter is a list of arguments to attempt
to match.
In this case we are trying to match only one argument which
is the look up key.
Now when the server stub has the
<span class="new_code">getValue()</span> method invoked
like this...
<pre>
$config-&gt;getValue('db_user');
</pre>
...it will return "admin".
It finds this by attempting to match the calling arguments
to its list of returns one after another until
a complete match is found.
</p>
<p>
You can set a default argument argument like so...
<pre>
<strong>
$config-&gt;setReturnValue('getValue', false, array('*'));</strong>
</pre>
This is not the same as setting the return value without
any argument requirements like this...
<pre>
<strong>
$config-&gt;setReturnValue('getValue', false);</strong>
</pre>
In the first case it will accept any single argument,
but exactly one is required.
In the second case any number of arguments will do and
it acts as a catchall after all other matches.
Note that if we add further single parameter options after
the wildcard in the first case, they will be ignored as the wildcard
will match first.
With complex parameter lists the ordering could be important
or else desired matches could be masked by earlier wildcard
ones.
Declare the most specific matches first if you are not sure.
</p>
<p>
There are times when you want a specific object to be
dished out by the stub rather than just a copy.
The PHP copy semantics force us to use a different method
for this.
You might be simulating a container for example...
<pre>
class Thing {
}
class Vector {
function Vector() {
}
function get($index) {
}
}
</pre>
In this case you can set a reference into the stub's
return list...
<pre>
Stub::generate('Vector');
$thing = new Thing();<strong>
$vector = &amp;new StubVector();
$vector-&gt;setReturnReference('get', $thing, array(12));</strong>
</pre>
With this arrangement you know that every time
<span class="new_code">$vector-&gt;get(12)</span> is
called it will return the same
<span class="new_code">$thing</span> each time.
</p>
<p>
These three factors, timing, parameters and whether to copy,
can be combined orthogonally.
For example...
<pre>
$complex = &amp;new StubComplexThing();
$stuff = new Stuff();<strong>
$complex-&gt;setReturnReferenceAt(3, 'get', $stuff, array('*', 1));</strong>
</pre>
This will return the <span class="new_code">$stuff</span> only on the third
call and only if two parameters were set the second of
which must be the integer 1.
That should cover most simple prototyping situations.
</p>
<p>
A final tricky case is one object creating another, known
as a factory pattern.
Suppose that on a successful query to our imaginary
database, a result set is returned as an iterator with
each call to <span class="new_code">next()</span> giving
one row until false.
This sounds like a simulation nightmare, but in fact it can all
be stubbed using the mechanics above.
</p>
<p>
Here's how...
<pre>
Stub::generate('DatabaseConnection');
Stub::generate('ResultIterator');
class DatabaseTest extends UnitTestCase {
function testUserFinder() {<strong>
$result = &amp;new StubResultIterator();
$result-&gt;setReturnValue('next', false);
$result-&gt;setReturnValueAt(0, 'next', array(1, 'tom'));
$result-&gt;setReturnValueAt(1, 'next', array(3, 'dick'));
$result-&gt;setReturnValueAt(2, 'next', array(6, 'harry'));
$connection = &amp;new StubDatabaseConnection();
$connection-&gt;setReturnValue('query', false);
$connection-&gt;setReturnReference(
'query',
$result,
array('select id, name from users'));</strong>
$finder = &amp;new UserFinder($connection);
$this-&gt;assertIdentical(
$finder-&gt;findNames(),
array('tom', 'dick', 'harry'));
}
}
</pre>
Now only if our
<span class="new_code">$connection</span> is called with the correct
<span class="new_code">query()</span> will the
<span class="new_code">$result</span> be returned that is
itself exhausted after the third call to <span class="new_code">next()</span>.
This should be enough
information for our <span class="new_code">UserFinder</span> class,
the class actually
being tested here, to come up with goods.
A very precise test and not a real database in sight.
</p>
<p>
<a class="target" name="options">
<h2>Stub creation options</h2>
</a>
</p>
<p>
There are some additional options when creating stubs.
At the generation stage we can change the class name...
<pre>
<strong>Stub::generate('Iterator', 'MyStubIterator');
$iterator = &amp;new MyStubIterator();
</strong>
</pre>
This is not very useful in itself as there would be no difference
in this class and the default except for the name.
However we can also add additional methods not found in the
original interface...
<pre>
class Iterator {
}
<strong>Stub::generate('Iterator', 'PrototypeIterator', array('next', 'isError'));
$iterator = &amp;new PrototypeIterator();
$iterator-&gt;setReturnValue('next', 0);
</strong>
</pre>
The <span class="new_code">next()</span> and
<span class="new_code">isError()</span> methods can now have
return values set just as if they existed in the original class.
</p>
<p>
One other esoteric way of customising the stubs is to change
the default wildcard used for parameter matching.
<pre>
<strong>Stub::generate('Connection');
$iterator = &amp;new StubConnection('wild');
$iterator-&gt;setReturnValue('query', array('id' =&gt; 33), array('wild'));
</strong>
</pre>
The only reason to do this is if you genuinely wanted to test
against the literal string "*" and didn't want it
interpreted as "any".
</p>
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Copyright<br>Marcus Baker, Jason Sweat, Perrick Penet 2004
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